AI Insights · Timothy · April 2022
Top 5 Voxel Games on iOS in Germany: Q1 2022 Performance
Discover the performance trends of the top 5 voxel games on iOS in Germany during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 voxel games on iOS in Germany showcased interesting trends in downloads, revenue, and active user metrics. This analysis is based on data from Sensor Tower.
Crossy Road from HIPSTER WHALE saw a steady increase in weekly revenue, peaking at around $171 in the week of February 7. The game also experienced fluctuations in weekly downloads, reaching a high of approximately 8.9K in the week of February 28. Weekly active users displayed a mix of ups and downs, with a peak of 24.7K in the last week of December 2021, followed by a general decline to around 20.6K by the end of March.
MultiCraft — Build and Mine! from MultiCraft Studio had a consistent download rate, peaking at 5.5K in the last week of December 2021. However, the game saw a downward trend towards the end of the quarter, with downloads dropping to roughly 3.3K by the end of March. The number of active users also declined over the quarter, starting at 26.7K and ending at approximately 21.7K.
Pixel Gun 3D: Online Shooter by Cubic Games experienced notable revenue fluctuations, with the highest weekly revenue reaching about $10.4K in the first week of January. Weekly downloads saw a peak of around 3.9K in the week of February 28. The game maintained a stable number of active users, hovering around 18.8K by the end of March 2022.
Block Craft 3D: Building Games from Wildlife Studios experienced a significant spike in revenue, peaking at approximately $2.2K in the week of February 7. Weekly downloads remained relatively stable, with a peak of about 3.3K in the last week of December 2021. Active user numbers showed a slight decline over the quarter, from 31.4K at the start to around 26.2K by the end of March.
Smashy Road: Wanted 2 by Bearbit Studios B.V. had stable weekly revenue, with a peak of approximately $298 in the week of February 7. Weekly downloads showed an upward trend, with a high of about 2.5K in the last week of March. Active users remained fairly consistent, starting at 12.5K and ending at around 11.1K by the end of the quarter.
For more detailed insights and analytics on app performance, visit Sensor Tower.